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Posts : 42 Join date : 2015-12-18
| Subject: Mitch Banning Thu Jan 07, 2016 10:30 pm | |
| Name: Mitch Banning Gender: Male Age: 16 Height: 5'6" (168 cm) Weight: 148 lbs (~67 kg) Personality Attitude: Mitch is a bit grating in the personality department. He is a strapping roughneck who doesn't take shit from anyone if he can help it. Whilst he doesn't go out of his way to be a jerk, he most certainly isn't afraid of it. He has a soft spot for young children, and has a tendency to use outdated language, especially in reference to the ladies. (Doll, Dame, Toots)
- To Friends: They say that friendship for some people is just a conglameration of shallow and insincere hostilities. This holds especially true for Mitch. He holds his friends in high regard, and expects a lot out of them on a personal level. He is prone to responding with statements that with a normal inflection would sound hostile, but by his intonation, he's obviously joking, or at least not seriously considering it as an option. He's quite chummy with his friends, and often seeks to hook them up with ladies they may be crushing on.
- To Allies: Mitch sees his allies as people who are helping him achieve a goal. If that is not what they are doing he will berate them for being in the way. While not overtly hostile, he lacks patience for people who are hindering his goals for any reason. Nonetheless, if an ally is actually a good ally, he's more than happy to have their help. Unless they're obsessing over details. Perfectionists rub him the wrong way.
- To Foes: Boy oh boy! Time for a scuffle? Awesome, lets get this shit done! We are making this happen! Mitch is exceedingly happy to have an opponent, he gets very pumped when he gets the chance to test out his skills on a legitimate opponent. People who wish to stop him from achieving his goal are the most likely asides his friends to see him grin with joy, since he absolutely loves fighting. In the case of more social bouts, he's far less excited about it, and even very likely to be infuriated.
- To Enemies: He doesn't like to keep enemies. Mitch thinks that all disputes should be settled as soon as they come up, whether it be settling the score the old fashioned way, or agreeing to disagree in a civil mannerism. When he and someone else are sustained enemies, one can be sure that a fight is going to erupt out soon. And he will keep on fighting them until they are best friends, or until one of them has finally lost the match. He tends to concede that the stronger man is right.
Likes:
- Fighting
- People Who Dress Wildly
- Classical Music
Dislikes:
- Peaceful Debates
- Those Who Insult His Pompadour
- Gangsters
History There's not much to say about Mitch, he was born in a middle class family in what is now Blackburn's Middletown. He attended St Mary's school chain, and for a while was surrounded by a crowd of gangsters from the Black Hawk gang (before it was known as the Vipers). He didn't much care for the ongoings, so he adopted himself a tough guy persona, which he used to get through school life. When he transferred over to Sunset High School, he was content with maintaining his cool, tough visage, albeit that became much harder when nobody around him tried to beat him up or extort him ever. Nonetheless prior this transfer, he was known in St. Mary's High for utilizing a bat as a weapon to take down the multitude of gangsters who would attempt to extort and/or recruit him. They called him 'the Butcher', an attempt at irony in that he used a style of swordsmanship, and yet never cut anyone. Possibly because it was illegal, possibly because he was making a statement. Either way, he's somewhat well known for being a badass around town. Just his name is enough to catch the attention of tough guys around town. A lot of people want to fight him. A lot of people are going to wind up with concussions. He is not an only child. He has a younger brother, who happens to be in the middle school symphonic orchestra. Mitch likes his little brother, and his little brother sees Mitch as some sort of wicked cool action hero. This whole situation is probably the sole reason why he gives a crap about any sort of music, let alone Classical. It's mostly out of being impressed of the instrumentalists' skills on their respective musical gizmos. He could never hope to be that talented at any tool, really. Abilities Tier: Fighter Physical Level: 3 HP: 602 GP: 38 Martial Art Name: Kendo Other Names: Japanese Fencing Description: Kendo is a full contact sword style, which is practiced wearing heavy padding all around the body, often with wooden swords. It was used in the era of the samurai on the fields of war, and since those days, has not changed much, remaining brutally efficient as a means of fighting. Users of this style are often known to carry a 'daisho' which is a pair of blades, being a Katana (Longsword) and a Wakizashi (Shortsword), often completed as a set with a Tanto (Dagger, practically). Not all do, but traditionally practitioners did. This style focuses on the use of swords for attack and defense, as well as various stances for advantageous position where one would not normally see such. In many works of fiction, practitioners of kendo could use their sword to create cutting blades of air. Specialties: Slashing, Blocking, Stances Sub-Specialties: Trick Slashing, Stabbing, Air Manipulation History: - Wikipedia Excerpt:
Swordsmen in Japan established schools of kenjutsu (the ancestor of kendo), which continued for centuries and which form the basis of kendo practice today. The formal kendo exercises known as kata were developed several centuries ago as kenjutsu practice for warriors. They are still studied today, in a modified form.
The introduction of bamboo practice swords (shinai) and armour (bōgu) to sword training is attributed to Naganuma Shirōzaemon Kunisato during the Shotoku Era (1711–1715). Naganuma developed the use of bōgu and established a training method using the shinai.
In addition, the inscription on the gravestone of Yamada Heizaemon Mitsunori's (Ippūsai) (山田平左衛門光徳(一風斎)?, 1638–1718) third son Naganuma Shirōzaemon Kunisato (長沼 四郎左衛門 国郷?, 1688–1767), the 8th headmaster of the Kashima Shinden Jikishinkage-ryū Kenjutsu, states that his exploits included improving the bokuto and shinai, and refining the armour by adding a metal grille to the men (head piece) and thick cotton protective coverings to the kote (gauntlets). Kunisato inherited the tradition from his father Heizaemon in 1708, and the two of them worked hard together to improve the bogu until Heizaemon's death.
Chiba Shusaku Narimasa, founder of the Hokushin Ittō-ryū Hyōhō (北辰一刀流兵法), introduced Gekiken (撃剣) (full contact duels with shinai and bogu) to the curriculum of this koryū in the 1820s. Due to the popularity and the large number of students of the Hokushin Ittō-ryū Hyōhō at the end of the Edo-period, this kind of practice contributed greatly to the spread of shinai and bōgu all over Japan. Also there are many waza like Suriage-Men, Oikomi-Men etc. in modern Kendo which were originally Hokushin Ittō-ryū techniques, named by Chiba Shusaku Narimasa for his school. After the Meiji Restoration in the late 1800s Sakakibara Kenkichi popularised public gekiken for commercial gain, but also generated an increased interest in kendo and kenjutsu as a result.
The DNBK changed the name of the sporting form of swordsmanship, called gekiken, (Kyūjitai: 擊劍; Shinjitai: 撃剣, "hitting sword") to kendō in 1920.
Kendo (along with other martial arts) was banned in Japan in 1946 by the occupying powers. This was part of "the removal and exclusion from public life of militaristic and ultra nationalistic persons" in response to the wartime militarisation of martial arts instruction in Japan. The DNBK was also disbanded. Kendo was allowed to return to the curriculum in 1950 (first as "shinai competition" (竹刀競技 shinai kyōgi?) and then as kendo from 1952).
The All Japan Kendo Federation (AJKF or ZNKR) was founded in 1952, immediately after Japan's independence was restored and the ban on martial arts in Japan was lifted. It was formed on the principle of kendo not as a martial art but as educational sport, and it has continued to be practiced as such to this day.
The International Kendo Federation (FIK) was founded in April 1970; it is an international federation of national and regional kendo federations and the world governing body for kendo. The FIK is a non-governmental organisation, and its aim is to promote and popularise kendo, iaido and jodo.
The International Martial Arts Federation (IMAF), established in Kyoto 1952, was the first international organisation after WWII to promote the development of martial arts worldwide. Today, IMAF includes kendo as one of the Japanese disciplines. Stats: 10 Stat Points//5 Skill Points Punching [Solid]: 3 [2] Kicking [Solid]: 3 [2] Slashing [Weapon]: 7 (6+1) [2] Blocking [Solid]: 4 Stances [Solid]: 4 Trick Slashing [Weapon]: 4 [2] Stabbing [Weapon]: 2 Air Manipulation [Abstract]: 2 Mjolnir [National Treasure]: 3 [2] Fighting Spirit [Skill]: 4 Intimidation [Skill]: 3 Moves: One Point - Tier 3Martial Art: Kendo Type: Slash Description: A fierce attack wherin the user swings as if to score a point, aiming to crush the opponent's defense. This is immediately followed by another attack, albeit a weaker one (as if freeform), aiming to strike normally. Gagaga Fierce Combo - Tier 3Martial Art: Kendo Type: Slashing Description: An attack which involves trading off the individual power of an attack for a greater number of ferocious slashing attacks. Because of how many attacks are being executed, it's far more difficult to defend against entirely, and it's basically impossible to counterattack. This attack rarely leaves foes more than marginally cut up. Excellent Aside - Tier 3Martial Art: Kendo Type: Blocking Description: A typical parry, which aims to swat the opponent's attack aside. This technique displaces the opponent's attack to one side, either making it miss entirely (if ranged) or leaving them wide open (if melee). This is done oddly gently, so it can only parry the attack aside if the damage that would be done is 24 or less (240 against Civilians), otherwise the attack will go through with little issue. Edit Log:- Fighter Tier Level 3 -- 12/30 Exp:
1/14/2016 - Arrival x Excitement -- Gain 32 Exp (Level Up +2 Stat Points, +1 Skill Points), and +1 To Slashing
Last edited by Admin on Thu Jan 14, 2016 11:41 pm; edited 2 times in total | |
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Pyramidion
Posts : 5 Join date : 2016-01-06
| Subject: Re: Mitch Banning Fri Jan 08, 2016 12:07 am | |
| You're good to go. Have fun! | |
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