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Posts : 42 Join date : 2015-12-18
| Subject: Brawling - [Freestyle] Sat Jan 09, 2016 6:54 am | |
| Freestyle: This style's techniques can be used by anyone with the appropriate Level and Stats, even without having this as a martial art. A person only gets specializations by taking this as their primary. [There's no point in taking it later] Martial Art Name: Garyuu Rantou - Self-Taught Brawling Other Names: Quarreling, Scrapping, Scuffling, "Opening A Can of Whoop-Ass". Description: There isn't much to say about this style really. It's literally the oldest fighting style known to man, that may or may not make it the best. Usually it's situated that brawling is something that is based on freedom, how the person thinks, how they like to fight, or whatever. Absolute freedom is what it is called by many, the freedom to do anything you wish so long as you know what you're doing and not looking like a moron. There's no set training on how one develops their fighting skills. The best training to someone who can be called an "official" brawler is fighting. Sure, they can learn some techniques through practice or imitation and they can train their muscles like any other martial artist. But when it comes right down to it, life's most natural learning tool is to take a punch to the face and learn how to dodge, or take a kick to the "family jewels" and learn not to be so stiff when fighting. So yeah, experience is the pride and joy of this "style". You don't even need to just use your fists, bring a weapon, bring twenty weapons, it doesn't matter, you're a brawler! No two brawlers are really alike, some even have specialties in how they fight mixing up a few styles together to get the result they like most. Some may have the same moves, but how they are done, and how they use what they have is entirely based around their own mindsets. Anyone can be a brawler, so it's all about your own experiences. The most obvious thing to understand when being a brawler, is to make it your own. Use what you have around you and don't take for granted what little things can affect a battle. Dirty-fighting is a thing, just like some brawlers can be "clean" and fight honorably, there are literally no rules! You just do what comes naturally to you. That's the essence of truly "Self-taught Brawling" after all. Specializations: [Pick 3] Sub Specializations: [Pick 3] History: The first ever fighting style presented in history! Millions upon millions of years ago developed by homosapiens (?) who had a "spat" over their territories or "belongings". They developed this "system" of fighting, using whatever means to win and for overtaking their adversaries. It was a system of survival. Sticks, rocks, dust, it didn't matter. They fought to win, and many times played for keeps. The style grew so popular that its creation led to some of the most complex of styles being created. It is truly the birth of martial arts in its own way, and is and shall always be the forefront of any style. Brawling was interchangeable, dynamic, and most of all limitless! Moves:- Striking Techniques:
Kuro Punch - 4 Martial Art: Self-taught Brawling Type: Punch Description: The user strikes the foe with exceptional force, followed by striking with such speed the untrained human eye can barely trace it.
"Unstoppable Force" Punch - 4 Martial Art: Self-taught Brawling Type: Punch Description: The user punches with such speed and force that they shatter the opponents blocking/parrying tier skill that is at the same tier level. If said skill is even a tier lower, said power simply rips through the skill completely and loses no power.
"Sheer Force" Punch - 4 Martial Art: Self-taught Brawling Type: Punch Description: The user punches with such speed and force that they have the power to crush a foes weapon or armor, battering it with the power his strikes possess. The punches deal damage to the weapons and armor themselves, lowering their HP with every clean hit.
Move Name Jay special Tier 3 Martial Art: Brawling Type: Punch Description: Somewhere between a hook and an uppercut, the Jay special is unintentionally similar to the shovel hook. It is a diagonal upwards punch utilizing a high level of momentum carrying the user’s body weight.
Move Name Helicopter armbar Tier 3 Martial Art: Brawling Type: Grapple Description: James grabs both of the opponent’s arms and falls backwards, aiming to make the opponent fall with him. As he's falling he thrusts his legs up, holding the opponent up whilst trying to grasp one of the arms. When he grasps one of the arms, he puts the leg on that side down and rolls to the side, initiating an armbar.
Move Name Double take kick Tier 3 Martial Art: Brawling Type: Kick Description: James launches a high kick that’s intentionally aimed too high, with the aim of increasing his momentum for a roundhouse kick aimed at the target’s midsection.
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